Spawning player with weapon

I have a sword blueprint that I put into the hand socket of my player in the level blueprint. I’d now like any player who joins via network to also get a sword in their hand.

Is this something that should be done in e level blueprint? Is there some kind of player joined event?


If your sword is set up as a weapon, you can put it into your player pawn equipment slots. When you spawn the player with that pawn class, it gets the sword-weapon automatically on spawn.

Unforunately I need my sword to be able to collide so I can’t use static mesh. Thanks anyway