I am currently trying to make a 2.5 platformer where the player character runs along a spline. I have been going off of EIREXE’s example in the post:
His post is the comment #9.
As I was following his example I noticed that I had to select the character in the game world and then select the correct spline in its editor before he gets on track, no pun intended. This was also due to the fact that I was having issues spawning the character properly, even with no spawn in the game world a character(without the proper properties selected) pops into the world. At any rate, my concern is that even if I do get the initial spawning issue fixed, what would happen if the character “dies” and needs to respawn. How would I ensure that the player would spawn with the correct properties selected? Or would fixing the initial spawning issue fix it?
Any help would be greatly appreciated.