Hi I am struck at spawning multiple actors of the same class
Scenario -
I am spawning ‘X’ actor class after spawning it should move from Point A to Point B in 10 seconds and I am able to do this functionality by spawning Whenever I need
But when I spawn the same X actor class when the first instance is in the middle of Point A to Point B Second instance is spawned and the First Instance is paused without any changes in that same location. Now the second instance is moving from Point A to Point B
Here my question is I want to relocate all the spawned actors to Point B
That happens because when you spawn X and you saved it in “Spawned Car” it replaces whethever previous X was in “Spawned Car”.
So, you either wait for each actorto reach Point B before you spawn another one, or you save them in an array
Not really. Perhaps it would be better if the “Spawned Car” did the all moving. Setting the moving logic in “Spawned Car” itself, would eliminate all problems.