Hello! Oof, my first time here…
So, I’ve got a question for ya, community! As a beginner, I’m kinda struggling with some simple things:
I’m making the weapon generator, good progress so far! It has multiple blank ChildActors, which I fill using the WeaponConstructor.
I’d like to store the created Weapon Actor with all Childs (attachments) inside and then spawn it whenever I need it to.
I do know how to spawn actor using a class, however I’d like to spawn it from the variable.
Anyone know how to do so?
P.S. Getting the class from my desired actor variable doesn’t keep the childs in.
P.S.S. I don’t mind overhauling whole thing, rewriting it to Structs or something like that. If that thing i’m talking about won’t work - what would be your approach?