1 ---- i noticed in the construction script theres no apparent way to generate lights?
2 ---- with spawn actor i can make blueprint lights within the event graph
but they dont show up so i am curious if theres an appropriate way to this?
im planning on trying a hack by manually making 20 lights and putting them in an array
but it seems kludgey
Same works in event graph.
And if you want to use spawn
that would be the winner, thanks !
dang, is there any way to get to its internals like intensity and color
like in the construction script
But you’d need to keep them in an array.
oh right its object oriented so the return object …
i love keeping things in arrays been doing it a lot this week
i appreciate it !!!