Spawning Grenade causes ammo count to reset to default values

I just don’t know what to use as the transform I am clueless on that. I don’t want to use a method that I don’t understand. I didn’t think that having to just get rid of a grenade ammo count would be this difficult. I would even try just reattaching the grenade to the socket but for some reason that wouldn’t work. The only reason why I would consider this method of reattaching the grenade to the socket is to avoid spawning the grenade as to avoid the ammo count resetting. Even then for some reason the grenade would not reattach to the socket regardless even though I have the collision and the simulate physics set correctly this is incredibly frustrating.