I also tried to log message in HOMM3GameMode_BP at BeginPlay and this wont log. So I’m pretty sure it’s using C++ version of GameMode, ignoring that I have it set to BluePrint version in ProjectSettings. I dont know how to fix that
I also tried to log message in HOMM3GameMode_BP at BeginPlay and this wont log. So I’m pretty sure it’s using C++ version of GameMode, ignoring that I have it set to BluePrint version in ProjectSettings. I dont know how to fix that