I’m making an algorithm to spawn a cerain numbers of Blueprints in a given location of another blueprint. But I’m having some issues:
First of all, i set two integer variables in my Game Mode:
Then i call this value in my “******” class blueprint (the one who spawns the others)
I have to make some stuff on these two variables, set a new variable in the ****** Blueprint and update the GameMode Blueprint value of the other two integers.
Unfortunately, I can’t seem to be able to read the variables in the GameMode Blueprint. When in debug mode, i see “not in scope” in the values of the integers i have to read.
At another location, I spawned another blueprint. For some reason, the spawned Blueprint has not collisions (if i manually place the Blueprint in the level, collisions work fine. The Y location of the spawned Blueprint is -1 so it is fine.)
Can you please help me in these two problems?