Spawning blueprint at a dynamic blueprints location?

Hey dudes and dudettes, bit of a novice here but I am trying to help on a project where we have a blueprint set up for placing this decal dynamically and I would like to spawn another blueprint at the dynamic location of the 1st blueprint when the game first runs. Probably something simple so my apologies and thanks to anyone who can throw me ideas on it. Thanks!

Just make the blueprint spawn the second actor at the same time as it’s spawning the decal.