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Spawning blood decal on character material

Hi,

I have implemented simple shooting mechanics and now I would like to spawn blood decals on Character material in the impact point location (where โ€œbulletโ€ meets character body) to leave blood stains on its cloths. I have decal material but still no idea how to properly implement blood decals.

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Any ideas so far? Do you have some working examples maybe?

near the bottom of tis is the hit event BP this should help :slight_smile: