Spawning an object with location coordinates from a datasheet. Only reads the X coordinates

Hi!
I am trying to spawn a series of objects with a series of coordinates that come from a datasheet. I am able to get the objects to spawn with the correct X coordinates, but the Y and Z coordinates stay at 0. What am I missing here? While searching for errors I am able input the values from Y and Z values separately I insert them where the X coordinates should go.



Please see the attached screenshots. Best regards, Haavard

Well the Sequence node executes in order. So you have the first pin from the first Sequence node firing and then spawning point lights for each X before it fires the second pin. You shouldn’t be spawning any point lights until you have all the X Y Z values that you want. What you could do is get all 3 arrays AND THEN grab the values for each X Y and Z index together before spawning the point light.

Although I don’t see why you’re overcomplicating things. Why not just an array of vectors? If you want to put the vectors in a data table you could create a struct that contains a vector. You could also use a data asset.