Spawning an array

Hi guys i am completely new to blueprinting, i’m trying to create a cluster missile system, most things have been set up for the weapon system. what i am trying to do here is spawn in 7 actors when the life of the first ends. Currently the actors are spawning but all clumped together and colliding with each other.

How would i go about spawning them with in a radius of the fist object at separate points to avoid the collision ? or spawning individual indexes of the array at a set point

Here is what i have so far


Check out the following node: IgnoreActorwhenMoving