I want the player to create and name custom actors.
Example:
Player presses “custom” button
Widget pops up asking to type in a “name”, user types “Roger”
Player presses “Create” button
Player can now pick where to spawn the actor
Actor is spawned and when player looks at it, the name “Roger” is displayed above
Everynone
(Everynone)
2
- create a widget with
Editable Text
and Text Variable
- press
Custom Button
→ show the widget
- Type into Editable Text → have
OnTextChanged
push the value into a text variable
- press
Create Button
→ spawn actor (you’re super unclear here) → push the widget text into into the actor’s text variable
- pop a widget over the actor, use its text variable to populated a text field (again, very unclear how this is supposed to work)
Hard to advise better without knowing the context. The above is generic approach. Not bad, but not great either.