Spawning actors do not drop to ground or follow actor when spawned?

HI All

If I place the Enemy in level, he drops to ground, starts spinning and follows me when he sees me.

But if I spawn them, they float in air, spin and do nothing.

Video Here][3]

Any help would be great

pretty hard to guess without more information. Maybe forgot to give them an AI? Enable autopossess in the enemy blueprint?

Hi

Turn you comment in to a answer please.

Solved, it was set to place.

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