Spawning actors do not drop to ground or follow actor when spawned?

HI All

If I place the Enemy in level, he drops to ground, starts spinning and follows me when he sees me.

But if I spawn them, they float in air, spin and do nothing.

Video Here][3]

Any help would be great

pretty hard to guess without more information. Maybe forgot to give them an AI? Enable autopossess in the enemy blueprint?


Turn you comment in to a answer please.

Solved, it was set to place.