Yep I posted it above, though the comment chain is so long it is easy to miss.
static ConstructorHelpers::FClassFinder<AProjectile> projectile (TEXT("Path'"));
Path is the reference to the asset within the editor:
Yep I posted it above, though the comment chain is so long it is easy to miss.
static ConstructorHelpers::FClassFinder<AProjectile> projectile (TEXT("Path'"));
Path is the reference to the asset within the editor: