Spawning 2 Level Sequences messes up Third Person Camera and places it inside the mesh

The Behaviour


The Blueprint Logic inside ThirdPersonCharacter

The Level Sequences that I’m Spawning


I press 3 and 5 to play the sequences, then 4 and 6 to stop them. The camera gets inside the third person character’s mesh. Been searching the forums for no avail.
Do collision test is true in Camera Boom, if that matters.
Any help is appreciated!