I make an spawner for my game, that basically spawns enemies in the world. It spawns correctly but it is not chasing me after spawning, it was chasing me when i add enemy manually before run the game, so chasing mechanic is correct, this is the snapshot in my spawner blueprint, thank you for any help
If they’re chasing you when placed but not spawned, you probably just need to scroll down to the pawn section in the enemy character’s blueprint, and set ai auto possess to ‘placed in world or spawned.’ The default setting only auto possesses when placed.