Spawned Virtual Camera Not Using Post Process Volume

Stumped why I can’t get a spawned camera in Sequencer to use the Post Process Volume in my level. The sequence is using a spawned camera… from a Virtual Camera but I don’t think that’s an important factor.

  • Camera Post Process Blend Weight set to 0
  • PPV set to infinite bounds

No matter what exposure settings I use in my PPV, it has no effect when I play the sequence. Other Cine Cameras in the level are using the PPV, but not the Cine Camera Spawned through Sequencer.

What am I missing? Thanks!