I am spawning an AI in my level and one way I use SpawnActorFromClass which makes everything work except the AI won’t engage the damage system, even though they’re visibly shooting at me. The damage parameter causes me zero damage. if I use SpawnAiFromClass the damage system works, but there is no slot to set the spline to which the AI attaches itself too, so it causes errors.
So I’m kinda stuck, one function makes one thing work, but other don’t and vice versa. How could I set the Spline using SpawnAiFromClass, the way I’m doing it now doesn’t work as it’s seen in the image. Or how can I make the AI damage me with using SpawnActor?