Hllo!
SO i have a spawner for my enemy and when they are spawned not all of them behave or detect the player. About 5 of them do, this issue only happens when spawned in and happens with both spawn ai and spawn actor.
any help?
Hllo!
SO i have a spawner for my enemy and when they are spawned not all of them behave or detect the player. About 5 of them do, this issue only happens when spawned in and happens with both spawn ai and spawn actor.
any help?
The only help I can offer is some advice,
Narrow the problem down, insert Print String
nodes saying what the code is doing or learn to use the debugger (maybe not practical in this case, if the issue is not consistent).
This should at least identify a chunk (or some chunks) of code that are failing, and possibly why.
If the why still alludes you, come back and make a new post about the problem; take your time composing this post, do not just bang out a vague paragraph and attach a video demonstrating the problem. Describe the code that is failing (that you have now identified), what it is meant to do, what it is/isn’t doing. Provide code snippets / bp screenshots.
Above all, keep in mind that there is only you in there, no one else is living your experiences; provide plenty of context so people can help you.
make sure u change the autoposses in the IA character
I have that set to in world or spawned and still nothin