Hey so I’m spawning an actor from the game instance class which when I play in the editor works perfectly fine and returns true and the constructor, begin play + tick functions of the actor all call accordingly.
But when I launch my game, for some reason, the actor spawns in fine and returns true but the begin play and tick functions just don’t call…
The constructor calls but I have no idea why this is happening since it works fine when played in the edtor, please can someone help me out, thank you
Code that I used to spawn actor in + never returns null:
GameInstanceActor = GetWorld()->SpawnActor<AGameInstanceActor>(GameInstanceActorClass);