Spawned Actor with a time line

I am trying to spawn an actor that has a timeline to shrink a MID and was wondering how I would go about getting the mid to start at the end of the timeline keyfram so it doesnt appear when it is spawned.

if you create a custom event in the same blueprint or in another one, to shrink your mid, then on the “finished” output of your timeline, you call your custom event (if your custom event is in another blueprint, you’ll need to “cast to” this blueprint from a variable or a “get all actors” to be able to have your custom event dragged from the blue wire.)