Spawned Actor not visible for new player

Hello,

i am new in UE5 (before i was on UE4.21 )

I have a Actor that was spawned By a server event and it is replicated so it spawned for every player on server, but if there is a new palyer join after spawning he dont see the actor

is this a normal behavior of a correct replicating actor?

No this is not normal. Are you sure the actor was spawned by the server and not just spawned by every local client via a multicast? Replicated actors need to be spawned on the server. Show how you spawn the actor.

Oh man… i am stupid… i copied the event from a other Blueprint and dont check, the “run on server” for the event wasnt copied too