where the size parameter is (600,600,100) draw a stretched decal in X or Y axis, and does not respect the unit as before. It is streched.
Something must have changed.
Whenever a change like this occurs, please try referring to the release notes. You can find the ones for 4.11 here:
I’m aware that they are very long and there is a lot to search through, but hitting ctrl+F and searching for “Decal” should narrow down the search quite a bit. There is a mention of the function that you’re using in there that may be helpful.
The DecalSize parameter to SpawnDecalAtLocation() and SpawnDecalAttached() has been changed to be consistent with similar functions and the editor UI. The components are now interpreted as (XYZ) rather than (ZYX). Uses of these functions need to be changed to swap the X and Z components of DecalSize otherwise the decal may appear stretched or not show up at all.
I had read it before.
But as mentionned, the decal size is well (X=600,Y=600,Z=100)