- if this is my wDot widget:
- providing you have the desired world locations:
The Widget Component will take care of the lifespan of the widget automagically, creating and destroying it as necessary. No need to create widgets manually unless you want each component to have a different widget.
The above is in Screen Space. If you create them in world space:
They will scale with distance from the camera but you’ll need to rotate them manually.
but nothing appears
They may be simply facing away from the camera.