Spawn ThirdPersonCharacter on a custom level

How to spawn the ThirdPersonCharacter on my custom level? I mean I placed this ThirdPersonCharacter Blueprint on my custom level, UE4 will spawn another same mannequin character either from the Player Start actor or dropped off from the mid-air if I removed the Player Start actor from the level. However in the ThirdPerson template level, UE4 will spawn this ThirdPersonCharacter at the same location of where I placed it previously on the level.

The reason I am doing this is I want to reference this character blueprint in my custom Level Blueprint, so I can access its properties, and also in the future custom levels.

Note: The Default Pawn Class has set to ThirdPersonCharacter Blueprint already in the Game Mode. Whats wrong?

Thanks.

Hello my friend, select your character in the level. In the details scrolldown to the pawn tab and change autopossess player to player 0

Thanks, this answers my question.

You’re welcome, can you accept this answer, so that question will be resolved

Sure, but how? Can you guide me? Since this is my first time using AnswerHub.

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