How to spawn the ThirdPersonCharacter on my custom level? I mean I placed this ThirdPersonCharacter Blueprint on my custom level, UE4 will spawn another same mannequin character either from the Player Start actor or dropped off from the mid-air if I removed the Player Start actor from the level. However in the ThirdPerson template level, UE4 will spawn this ThirdPersonCharacter at the same location of where I placed it previously on the level.
The reason I am doing this is I want to reference this character blueprint in my custom Level Blueprint, so I can access its properties, and also in the future custom levels.
Note: The Default Pawn Class has set to ThirdPersonCharacter Blueprint already in the Game Mode. Whats wrong?
Thanks.