Hello,
Having a bit of trouble finding a proper answer or tutorial for my issue. Forgive me for asking if it has already been answered.
I am trying to spawn a random actor from a folder of meshes in my content browser at a specific location when an input is received.
There is no issue in spawning at the location from input, however I cannot seem to figure out how to spawn a randomly selected actor. I am trying to spawn from an input in my level blueprint at a target point.
I found a tutorial from 2015 that mentions what I am trying to accomplish, however the answer cites an ‘Actor List’ variable. I am unsure how to create a blueprint that randomly selects an actor from a set of actors.
Here is the link: Random actor spawning - Blueprint - Unreal Engine Forums
Any advice or links to other answers would be greatly appreciated.
Thank you.