Spawn Random Actor

Hello,

Having a bit of trouble finding a proper answer or tutorial for my issue. Forgive me for asking if it has already been answered.

I am trying to spawn a random actor from a folder of meshes in my content browser at a specific location when an input is received.

There is no issue in spawning at the location from input, however I cannot seem to figure out how to spawn a randomly selected actor. I am trying to spawn from an input in my level blueprint at a target point.

I found a tutorial from 2015 that mentions what I am trying to accomplish, however the answer cites an ‘Actor List’ variable. I am unsure how to create a blueprint that randomly selects an actor from a set of actors.
Here is the link: Random actor spawning - Blueprint - Unreal Engine Forums

Any advice or links to other answers would be greatly appreciated.

Thank you.

Its quite simple, get a variable call it list change it to actor class(not reference), then press on the purple ball near the Actor choose an Array after that Complie, then go back to the details and click the plus(+) near the array elements then select the wanted class and repeat for more, after this just do what shown in the tutorial without the loop. Good luck