So I have On begin play attached my weapon to my character… During testing, I had a linetrace going from my characters head and also that’s where the projectile spawns from , on the hit location of that linetrace that is where the crosshair is also.
My problem is, I’m unable to get the projectile to fire from the weapon socket, or even the line trace (I replaced the= get socket location :target is character: …to= Get socket location, target is :Scene Component:)
I’m unable to fire or see the line trace and I get an error that says:
Error Accessed None ‘Pistol’ from node Construction Script in blueprint ThirdPersonCharacter
Error Accessed None from node Construction Script in blueprint ThirdPersonCharacter
I made a variable Called Pistol that is linked to my Pistol actor… Is there something I should do in the construct script too?
I can post pictures if you need.
Thanks as always