Spawn player in different location in the same map coming from another map.

Do those two map share the same game mode? Why not? Assuming we had two roads from city to forest. As the event “I will go forest by the road NO.1” , we can create a variable in game mode called “which road to go” and set it “road 1” . We need to set an event in the level blueprint in map forest. It will dispatched when open level. As a level starts, the level blueprint will obtain a variable through gamemode to determine the location of the birth point