Am I doing this right? I am trying to make 4 different locations in the Main Menu so that a Player can choose where they want to Spawn but other than making 4 different versions not sure how to get it to know which is which. Any help or guidance is greatly appreciated.
This is what I have currently for the Blueprint which I am adding to the W_SpawnPoint Options in the W_MainMenu since I want this to occur when a button is clicked to go to that location and it’s calling to a BP_Start_Location Actor that is placed in the Map. I think it might have worked maybe but I gotta figure out how to load the map or remove the main menu since I realized it was still showing the menu on my screen.