I have a level created programatically (is empty at begining).
Some PlayerStart are created this way, but the player is already in the game at this point.
Is there a way to make the game wait for the PlayerStart to be created before spawning player ?
Turn off the player in the game mode override in the world details panel.
Then you get no player, and can choose when and where to spawn.
I did not found how to set this in the GameMode, but by searching this i found “Play as spectator”, which made the job
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