Hello! How to solve problem
I want do map like this
The problem is player transportation between rooms, I have : pre-lobby, room with team selection (2vs2), room with voting for loadout, arena
I made pre-lobby 4 spawn pads set to pre game + start point
In the team selection room 4 spawn pads are set to on - always + priority 1
Then when the players run to the team selection room the teleport works and we end up in the voting room.
After voting players move to the arena, there I put checkpoint pads, they work normally, after a round weapons are saved and I can even see how the player appears at the right checkpoint… But then strange things happen, the game loads and the players appear in the team selection room.
I tried to turn off spawn pads, but my players still move between rounds, is there a solution?
Thanks
When a round ends almost everything essentially reloads/resets this means that you will need to teleport everyone to the correct place based on a round settings device which can help you identify the current round number, or in the case of the map you showed I believe they have a custom round system and they dont use the fortnite default system, and they just respawn players using verse
And one more question
Theoretically some items/objects can activate from round 2 and turn off the same way when I need ? I suspect only the verse code will help me with this ?
Interested works from round 2 to round 9, total rounds 10
Thats because 1v1 is easier to just give a general script where a player just respawns if they are eliminated but the same cant be said about more custom scenarios like 2v2 games/custom modes since those require usually more customized approaches