I have 20 character models each with 3 different textures. Purchased a spawn system from the marketplace and am looking for a way to randomly use all possible variants to help my city look like it’s not some kind of clone facility. Not really a coder so a blueprint solution would be best. Thanks for you time.
You could create a NPC-character (blueprint character class), add one pair of pants, one shirt etc., and in the “Construction script” of the blueprint you could switch the mesh randomly from a list.
This could probably get you into the right direction:
Feel free to ask if it’s unclear.
Cheers!
Thank you Joakim Olsson. Posted in the forums two weeks ago and have been stuck ever since. Next day off I will give it a try. Thanks again.