Spawn new window for UI

Hi i am new to the unreal engine. I wanted to learn how to spawn a new small window within game screen to display UI when the button is pressed.

The output should be like the picture below from game project zomboid where when an icon pressed a new pop up window open.
image

How can i achieve it? What approach i should use.

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There are other considerations, ofc. For example, is this new pop-up window a part of another UI element? If so, it then should be added as a child there rather than remain a standalone widget.


Best to read up:

Thank you so much for sharing, I will definitely read the link you are sharing.

I am planning to do the pop-up within the UI.
The first UI will have the button/icon and then a pop-up UI appear.
I will try explore how the widget child works.

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UE has a native tooltip system that supports showing custom temporary widgets. And a Menu Anchor:

image

That is specifically designed for showing small menus anchored to something else. Can be a good choice but…


project zomboid

Without knowing the game, it’s hard to imagine what’s the true purpose of this menu. Perhaps, next time, consider adding a brief overview of how you’d like it to work. Or even consider timestamping a YT video that shows it in actions.

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