Hi!
I’m working on an endless runner type of mobile game which has shooting mechanics.
At start there is one user controlled character, then I would like to have pickups that modify the number of player characters in game(i.e. spawn +5, spawn x2, reduce by /2, reduce by -10, you get the idea). They would be all have the same input, so they move left/right as a whole. Going forward would be automatic, as well as targeting and shooting enemy AI while in range.
Could you help me with this spawning system, please? I’m a total noob and would like to do this by blueprints, not C++. Thanks!