Don’t delete the post it will help others searching for similar issues.
And I have just learn’t an alternative method here to try out, thank you.
For future eyes I will rave on some…
Pregame lobby is always a headache when doing first project, especially when during a Launched Session it doesn’t follow the rules you’ve set for Pregame spawning. Only when you have Uploaded to Private Version can you test this.
For the pregame I set Use as Island Start to On, set the Priority Group to 2 and Enabled to Always.
For the game spawns I set Use as Island Start to Off, set the Priority Group to 1 and Enabled to Always.
This functions for me, but between rounds the player just flies in the air above game spawn for the few seconds until round start where the player then spawns as normal, Something I need to address, as soon as I find my round twoit.