I was having big problems trying to get FFA mode to award the winning player through eliminations the win, luckily that is sorted out now thanks to coolio
Next the headache was getting the timer to work in pre-game lobby instead we had to manually respawn to get from pre-game to gameplay - thanks to help from others I now have a timer working in pre game but on the timer ending the players respawn back in pre-game lobby instead of spawning in gameplay, unsure how to get around this, it is starting to get frustrating as others helping but nothing appears to work at the moment.
I have used this setting below for Pre-Game Lobby spawns of which I have 16
Below I used these settings for Gameplay spawners (info from @Emerge)
So with the above I spawn in pre-game lobby, timer ticks down & then I re-spawn back in pre-game lobby and that’s it - to get into game I have to manually respawn as stated above.
I noticed there were some other settings detailed below.
In red are what I had as the settings for these options, thought I would play around and see what the changes do.
So I opted for Player Class - changed from Any to No Class (there are no classes in this map so thinking this would make no difference)
Changed Player Team from Any to None - it is an FFA map 16 players 40 Eliminations to win - pre game lobby timer 1 minute and no in game timer.
With these changes the player spawns in pre-game lobby, timer ticks down then players spawn back in pre-game lobby so on manually respawning instead of going into gameplay I spawn in the air and not on any spawn pads - the whole map is an indoor map with no way of getting outside.
The above setting Enabled During Phase I left set at Dameplay Only
This map as far as I am concerned is finished except for issues with lighting where lights that worked now have red crosses over them but unsure how to fix this so will leave it and this big problem getting from Pre-game lobby into Gameplay when the timer runs out - really would love some information / help as to moving forward with this and getting it working correctly.
This is my first map and previously before UEFN I had not player Fortnite and had not used Creative 1.0
I have an idea that maybe I could make some kind of Elimination trap where all players are wiped out in pre-game lobby when the timer runs out, possibly an elimination zone spawning into the room but really would prefer to have a proper solution, the tools are there so there must be a combination to get this working.
Coolio offered to write some verse code to force spawns to go from pre-game to gameplay but again would prefer to know where I am going wrong so next time I can get this working on y own.
I will include some short clips of what is happening and show the spawns.
pre-game spawns image from UEFN - all spawns have the same settings
gameplay spawns image from UEFN - all spawns have the same settings
Current Private Version is 5311-5941-6041
The pre-game lobby spawns are stuck in this area, there is a mutator zone that triggers a UFO sequenced animation when they walk into it, this sequence lasts approx 22 seconds - the pre game lobby timer is set at 1 minute.
Hopefully this video shows the problem. (the first 7 seconds are odd with the player spawning it didn’t used to do that hopefully a one off glitch)
Thanks to anyone who can help with a solution