Hello,The second spawn emitter is a bullet trail. It stays at the socket like the muzzle flash. Is there a simple way to move it to the impact location like the line trace ?
Thank you
Technically it’s this:
But since line trace is instantaneous(ish), even if you spawn it at the muzzle and then place it at the line trace location, it will all happen within a single frame. I am assuming you’re making a tracer round / want to leave a trail behind the projectile? If you’re using Niagara ribbons for that, it would be a matter of feeding its end trace location.
If you need an actual animation, over a series of frames, that’s a different story.
I didn’t realize the line trace is instantaneous.
I dug on the niagara side and found a system that works, thank you for your guidance!
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