Spawn dino from weapon impact

The ownership is going to be very tricky to do I think (I might be over thinking it though). Maybe you could cast it to player pawn, and use a pre-existing tame variable or something to specify the ownership? Not entirely sure, because I don’t think that would work properly on a server due to the I think the fact player pawns get assigned to an array table to keep track of each individual one (could be mistaken). I’d need to dig into the new ADK for a while and see what is accessible to give you a better answer on this.