Spawn bullet on socket position (blueprint)

i got a socket on weapon how i spawn my bullet from the socket?

Hello

Open the First Person BP Template in a new project and look in the MyCharacter BP and you can see how they do it for the projectile there. You should be able to use Get Socket Location node instead of Get Actor Location node. If that does not fix your problem let me know and i will look further into this but it should do you well.

Hello ,

sorry for I not give full detail. My game was top down shooter, by the way I already check the bp of fps I do not understand the gun offset where it from?
(Thanks you)

Jason

Hello

In the FPS BP the GunOffset is just a Vector3 with location values relative to the player mesh so that the projectile will start in front of the weapon instead of the mesh’s center. In your case you may do the same as the FPS BP Without the Touch Nodes. If you do it this way you will not need the Socket Location just the location of the player actor as they do in the FPS BP. Let me know if this does not clear things up for you and i will do my best to give you the help you need.

Hi ,

Thanks so much for help, finally got it done. Basically I just need ignore the socket.

Jason

Your Welcome i am glad i could help!