It would be very useful if we could get a “Spawn Area Device” so that we don’t need to use so many spawners. For war games like the one my team and I are creating, we need over 100-150 spawners to support large player lobbies(our spawn areas update depending on which areas are captured). Having this many spawners eats up a lot of memory and can get very messy. A spawn area device could have settings that allow you to set how many players can spawn within a zone at once. This would be a huge improvement to the workflow of our games and would cut down on unnecessary time spent setting up spawns.
I dont think we really need a new device just those settings on the already existing player spawner device
Yeah, they could incorporate it into the player spawn pad. But either way I think it would be a very useful feature.
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Also while not really ideal if you use verse I think you can just teleport the Player Spawn pads using verse to re-use them when the player progress the map, if memory optimization becomes a think you really need
@ItzSHFT Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.