Spawn an actor but don't use it?

I want to spawn an actor in a ‘init’ function when the game begin. But I don’t want to use it right now. I tried to use “Hide in game” but its collision box still works. How to solve that?

just disable teh collision as well.

you might make a function or event for “Make actor dormant” in which you turn off collision, rendering, and maybe even set the tick rate to 0.

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