I want to spawn an actor in a ‘init’ function when the game begin. But I don’t want to use it right now. I tried to use “Hide in game” but its collision box still works. How to solve that?
just disable teh collision as well.
you might make a function or event for “Make actor dormant” in which you turn off collision, rendering, and maybe even set the tick rate to 0.
1 Like
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.