Hi everyone, i have a little problem when i spawn my ai enemies on the level.
I use a spawner that spawn ai as you can see in the image at the spawner location.
The problem is that even if i put the spawner on the ground or even a little lower , the ai still spawn at mid air falling.
What can i do?
How far are they falling?
My initial guess is that you are not accounting for the character capsule and this bounces them up? Try bringing the spawner up the height of a playerstart actor.
try use a line trace by channel hit location before you spawn a actor