Hi
I got this to work at one point, but then it has been broken for 3 days of debugging/development now. WTF happened.
I have an actor that is a background, with 2 widget components, a spawn point. I spawn an actor with a paper tile map onto that spawn point. I then try to spawn the paper character onto that tilemap, but the character will not even appear. I am using No Collision Fail, im using an AI Controller on the character. I use a navmesh.
One thing i did was try an empty level, place the character with a camera, and the character did spawn and fall.
I then add the character to the original level instead of spawning and it won’t show up .
What else can I do to debug?