Two actors are being called every time I am using it. Here are the images to support the same. Been stuck at it for days, help needed.
Hello all - @anonymous_user_1d17c5db - did you ever figure this out? I am having the same issue. And I’ve tried working in a Do_Once, but the function seems to believe that one call should spawn two actors.
Can you provide a screenshot of the bp you have the problem with?
Hey @BDC_Patrick - thanks for the reply. Did some more testing and research and found the issue - it wasn’t the SpawnActorFromClass function causing the problem.