I have written a class and now i want to extend it using blueprints.
The class i have written inherits from AActor. Also i contains these lines.
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Chessia")
TSubclassOf<class AChessPiece> Queen;
AChessPiece class also inherits from AActor class. From blueprint i want to spawn new instances of this class.
It looks like this
There is no “Spawn Actor from Class” function. Am i doing somerhing wrong? Why can’t i see “spawn actor” function?