I’m so lost , have have bp actor, im trying to spawn, If i do event begin play spawn actor (it will spawn it)
In any other scenario(key pressed )it dosent work, i checked it with a print string and the command does finishes , but still nothing spawns (I did checked for consume input didnt helped)
Okay i managed to solve it , It was completly my fault, i will post a reply in a sec
Turns out that the pickup event i made , messed it up. For some reason even tought i set a rule that only the Main Character can pick it up, it intereacted with another actor, and got picked up as soon as it was spawnned., I set the rule again an it works fine now
Altought , its still dosent explain it to me , why it didnt got picked up when i used the begin play but im not even gonna question it
if this prints an ever increasing value, the actors do spawn. We’re looking at a different issue altogether - we can’t see whatever represents them? What were your expectations here? What are we supposed to see? The static meshes?
There is one Parent_Actor, and the rest of (3) are childs of that actors,
What are we spawning to start with? Parents / children? When you say:
it dosent work
Do you mean that you cannot see the new spawn in the scene or? How are the static meshes of the actors that spawn, you can print their display names.