Spawn a hud only in one map?

Hi all…
I would spoawn several HUD in different maps… the same is for the player…
I would erase all the player and HD in the menù and spawn an HUD and a Character in the normal game…

Add to your Level Blueprint on Begin Play Event a branch and set a bool for, i.e. LoadHUD. In your Player Character or Menu, on Begin Play when you load the HUD add a branch and get the Level Blueprint state of the LoadHUD bool.