So I have a target Point from which I spawn enemies. However, when the enemies are pre-action created they work fine (chase, kill,…) but when spawned they do nothing.
The first problem is that they just float in the air if spawned in the air.
I think you shouldn’t really measure cm in cm trying to find that one spot where the distance is just right.
Furthermore, a enemy can be created on the air with no problems when on the editor.
So can anyone help me?