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I’m super excited about it.
For those who don’t know SptialOS is distributed operating system.
It is designed to abstract away things, like running each AI pawn as separate worker tasks, and let them seamlessly interact with eachother without user worring about things like low level messasing, load balancing or hand overs (from one machine to the other, SpatialOS, makes entire cluster look like single machine).
I’m going to play aroud it and see how it can be integrated into Unreal. It’s probabaly best option for all people who wonder how to create big multiplayer games in Unreal.